Friday, June 21, 2024
HomeLatest NewsGaming ZoneHelldivers 2 Patch Makes It Easier To Rescue Squishy Civilians, Triples Level...

Helldivers 2 Patch Makes It Easier To Rescue Squishy Civilians, Triples Level Cap

A brand new Helldivers 2 patch is stay, bringing with it quite a few tweaks, buffs, and new environmental threats to the sport. As if firestorms, tremors, and ion storms weren’t unhealthy sufficient, now you can anticipate to come across blizzards and sandstorms on sure planets whereas attempting to keep away from the insect hordes and the chanting Automaton forces. For anybody seeking to chase greater numbers and new titles, the sport’s degree cap has tripled from 50 to 150, and PS5 homeowners can anticipate the loadout-reset bug to be addressed on this patch.

Developer Arrowhead has additionally reworked a number of weapons, tweaking and buffing them to be more practical in battle. The Anti-Materiel Rifle does 30% extra injury, the Arc Thrower has elevated stagger pressure, and the Dominator acquired an enormous injury enhance. A couple of weapons have been tweaked to be extra balanced, however while you’re out of Stratagems, your arsenal needs to be extra dependable when your again is towards the wall.

Now Taking part in: Helldivers 2 Assessment – Starship Bloopers

Different attention-grabbing adjustments embody the Retrieve Important Personnel mission being simpler to finish. Moreover, and the unfavorable results of operation modifiers that improve stratagem cooldowns have been halved. This explicit mission will see enemy spawn factors moved farther away, giving gamers a combating probability to shepherd civilians right into a bunker once they’re being chased by homicidal machines geared up with chainsaw-arms.

Arrowhead additionally famous that it is engaged on fixing cross-play invitations not showing in participant inboxes–an difficulty that has been round for a number of weeks now.

In different Helldivers 2 information, gamers are presently engaged in a significant marketing campaign to retake planets from the Automatons. To assist inspire its troops, Arrowhead just lately launched the MG-101 Heavy Machine Gun and the LAS-99 Quasar Cannon. The brand new vitality cannon is proving to be particularly well-liked, because it has infinite ammo and does excessive injury towards even the hardest Terminids and Automatons. The one downside is its lengthy cooldown interval, however in any other case, it is an thrilling new addition to Helldivers 2.

To see the opposite instruments of the managed democracy commerce, you may try all of the weapons and armor launched within the Slicing Edge Warbond battle go.

Helldivers 2 Patch 01.000.200

Planetary Hazard additions

Elevated degree cap

  • Degree cap has been elevated from 50 to 150


Retrieve Important Personnel

  • Moved the enemy spawn factors additional away from the target to provide gamers a fairer probability of defending the placement.
  • There are fewer civilians required to finish the mission on greater difficulties.

Destroy Command Bunkers

  • Now has extra goal areas, the mission was too simple earlier than in comparison with different missions.
  • It may well now seem in operations from problem 5.

Operation Modifiers

  • Halved the unfavorable impact of operation modifiers that improve stratagem cooldowns or name in instances.

Main, Secondary, and Assist Weapons

  • Arc Thrower: fastened charging inconsistencies; it is going to now at all times take 1s to cost a shot.
  • Arc Thrower: diminished distance from 50m to 35m.
  • Arc Thrower: elevated stagger pressure.
  • Guard Canine: now restores full ammo from provide containers.
  • Anti-Materiel Rifle: injury elevated by 30%.
  • Breaker Incendiary: injury per bullet elevated from 15 per bullet to twenty per bullet.
  • Fireplace injury per tick elevated by 50% (from all sources).
  • Liberator Penetrator: now has a full auto mode.
  • Dominator: elevated injury from 200 to 300.
  • Dominator: elevated stagger.
  • Diligence Counter Sniper: elevated armor penetration from mild to medium.
  • Slugger: diminished stagger.
  • Slugger: diminished injury from 280 to 250.
  • Slugger: diminished demolition pressure.
  • Slugger: fastened armor penetration tag within the menu.
  • Slugger, Liberator Concussive, Senator: fastened incorrect armor penetration tags within the menu.
  • Recoilless Rifle: elevated the variety of rockets you restore from provide containers from 2 to three.
  • Spear: elevated the variety of missiles you restore from provide containers from 1 to 2.
  • Heavy Machine Gun: the very best hearth charge mode diminished from 1200 rpm to a extra reasonable 950.


  • Patriot Exosuit: rockets will now penetrate armor solely on direct hit.


  • Balancing changes have been made to
  • Chargers regular melee assault now does much less injury towards Exosuits.
  • Bile Spewer and Nursing Spewer do much less injury with their puke.
  • The Bile Titan can now not be shocked.
  • Shriekers now not create bug breaches.
  • Shriekers hitting you whereas they’re useless now does considerably much less injury.

Helldiver balancing changes

  • Heavy and medium armor protects higher and also you now take about 10% much less injury than earlier than whereas sporting heavy and about 5% much less when sporting medium armor. Fortified commando and lightweight armor is unchanged.


  • Mounted difficulty the place save settings for PS5 could be reset when the sport is rebooted, inflicting issues resembling loadout and trace settings to reset.
  • Enemies now correctly goal Exosuits. Beforehand, many enemies successfully ignored Exosuits if a helldiver on foot was obtainable for them to focus on.
  • Mounted Exosuits with the ability to hearth their weapons whereas opening the minimap.
  • The Helldiver and the Exosuit each had a bug that made them typically take explosion injury a number of instances making issues like automaton rockets be too lethal, that is now fastened.
  • Automaton enemy constellations that most well-liked to spawn extra of sure Devastators varieties didn’t work and at the moment are functioning as they need to. Because of this typically when taking part in towards the Automatons you’ll face extra Devastators as a substitute of different enemy varieties.

Now we have improved the system that stops hellpod steering near giant or necessary objects.

  • Now we have solved points the place the efficient space round objects was quite a bit bigger than meant.
  • Now we have diminished the variety of objects that forestall hellpod steering.
  • Notice: This method is meant to stop softlocks the place gamers can drop on necessary interplay factors, or drop into unintended locations. We are going to proceed to observe the state of the system after the replace to see if extra tweaks are needed.
  • Mounted instances the place the bottom beneath some property may very well be bombed inflicting them to drift.

Ballistic Protect adjustments

  • Collision mesh has been barely elevated in dimension for extra forgiveness
  • Modified defend poses in order that much less of the helldiver is uncovered
  • Addressed bug the place components of the helldiver would turn out to be susceptible whereas utilizing the defend in first particular person


  • Invisible collision partially blocking the doorway resulting in the launch pad within the Tutorial

Recognized Points

These are points that had been both launched by this patch and are being labored on, or are from a earlier model and haven’t but been fastened.

  • Recreation would possibly crash when selecting up a snowball or throwing again a grenade

Numerous points involving pal invitations and cross-play

  • Cross-platform pal invitations won’t present up within the Good friend Requests tab.
  • Gamers can’t unfriend different gamers befriended through pal code.
  • Gamers can’t unblock gamers that weren’t of their Pals checklist beforehand.
  • Gamers can’t befriend gamers with Steam names shorter than 3 characters
  • Explosive weapon stats embody solely direct hit injury however not explosive injury.
  • Explosions don’t break your limbs (apart from while you fly right into a rock).
  • Planet liberation reaches 100% on the finish of each Defend mission.
  • Drowning in deep water with a Vitality Booster geared up places Helldiver in a damaged state.
  • Stratagem beam would possibly connect itself to an enemy however it is going to deploy to its authentic location.
  • Some participant customizations (like title or physique sort) could reset after restarting the sport.


Please enter your comment!
Please enter your name here

- Advertisment -

Most Popular

Recent Comments