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Why The Life Is Strange Devs Aren’t Making A Sequel With Lost Records


The Life Is Unusual collection began as French developer Don’t Nod’s child again when the primary recreation’s episodic rollout started in 2015. After two video games, writer Sq. Enix has positioned the franchise within the fingers of Deck 9 Video games, which labored on the prequel Earlier than the Storm and the latest recreation within the collection, True Colours. Don’t Nod, in the meantime, introduced it’s engaged on one other journey collection about youngsters, relationships, and supernatural parts in Misplaced Information: Bloom & Rage. When Prime Time News24 obtained to speak with artistic director Michel Koch and government producer Luc Baghadoust, we needed to ask: If all these comparable components are within the pot, why is Don’t Nod not merely cooking up a brand new Life is Unusual recreation? It seems like working with the collection’ writer made it tough for the staff to inform the tales it wished to inform.

“After we began to work on the very first Life Is Unusual a very long time in the past, we had no publishers,” Koch stated. “We didn’t know precisely the place we might promote the sport or…if we might even promote it. […] Right now, we had been in want of publishing, and Sq. was all in favour of shopping for the video games; they purchased the rights for it, they usually purchased the franchise. […] However since they purchased the franchise, our fingers had been tied. We couldn’t actually work as we wished on what paths the character ought to go, what sort of recreation we might make, and the way we wish to make the franchise evolve.”

Koch says self-publishing Misplaced Information means the studio is free to outline the universe and construct upon it “with none exterior stress or constraints.” For the time being, Misplaced Information nonetheless seems evocative of the developer’s previous work on journey video games like Life Is Unusual and Inform Me Why. Nonetheless, Koch says this freedom to outline the Misplaced Information franchise will permit them to department out farther from what followers would possibly anticipate.

“We’re attempting to create one other core story, universe, and world-building that we are going to uncover first in Misplaced Information: Bloom & Rage that we are able to prolong on later,” Koch stated. “So it’s undoubtedly barely completely different. We’re additionally desirous to—perhaps not utterly at first on this first recreation—but additionally discover some slight completely different genres or mechanics which may barely bend away from what precisely a story journey recreation like Life Is Unusual, Inform Me Why, Twin Mirror and even the Telltale Video games can be.”

This follows a report that Sq. Enix was very hands-on with Deck 9’s Life Is Unusual: True Colours, with sources telling Prime Time News24 the corporate didn’t need the famously inclusive franchise to be thought of a “homosexual recreation.” From the sound of it, Don’t Nod will likely be freed from any such scrutiny with Misplaced Information to discover storylines Sq. Enix could have pushed again on in Life Is Unusual. It’s nonetheless a wild factor to contemplate, given the Life Is Unusual video games have acquired a lot reward for his or her inclusion of overtly political tales following queer characters and folks of colour. Misplaced Information: Bloom & Rage will launch on PC, PlayStation 5, and Xbox Sequence X/S as a two-part episodic collection later this yr.

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